The story is pretty weird (And sadly the worst part of the game). All the gameplay that the 2D games had are back and better than ever. Think of Sonic Mania like Sonic Generations but exclusively for the 2D titles. Sonic Mania is essentially what the awful Sonic The Hedgehog 4 was supposed to be. The game reached heights we haven't seen since Sonic Adventure 2. Looked as one of the most successful Sonic games in years. Sonic Mania was released in 2017 and was met with praise on every level. Seen as an ultimate passion project for Whitehead and the other members of the community who wished to present the ultimate tribute for the Genesis Sonic games that they grew up playing, Sonic Mania is the ultimate showcase of what made the Genesis Sonic games so good. Seen as an ultimate passion project for Whitehead and the other members of the community who wished to present the ultimate tribute for the Genesis Sonic games that they grew up playing, Sonic Mania is the ultimate showcase of what made the Genesis … More SEGA greenlit the project and allowed Christian Whitehead and other prominent members in the Sonic Fangame community such as Simon Thomely to work on the project which would feature re-imagined zones and new zones. Whitehead showed off his prototype which was known as Sonic Discovery. SEGA in the past have contacted Christian Whitehead to develop remastered ports for Sonic The Hedgehog (1991), Sonic The Hedgehog 2, and Sonic The Hedgehog CD for mobile phones. In 2015, Australian Programmer, Christian Whitehead, a pioneer in the Sonic Fangame community was working on yet another fangame for a couple of months at the time. The Development for this game is insane and I love it. SEGA looked back at the Genesis games and why people loved them so much. The games lacked a lot of attention and care the series was known for in the past. Games like Sonic Lost World and Sonic Boom: Rise of Lyric showed this. After the success of Sonic Generations, SEGA just couldn't seem to figure out where to bring the series. Sonic was going through a very tough time for the past few years before Sonic Mania. It's definitely the best 2D Sonic game and I can't recommend it enough Sonic Mania is quite possibly one of the greatest Sonic games in recent history. Since I never owned a Nomad, this is the first time I've played what felt like not just a real Sonic game, but maybe the best one ever, on a handheld. Even Christian Whitehead's excellent iOS and Android ports are limited by their platform's propensity for touch controls. I've played Sonic "on the go" before, but those games felt like reduced experiences (Sonic Pocket Adventure), slightly adjacent experiences (Sonic Advance) or emulated versions with poor sound and other quirks. These additions make it much easier for a casual player to complete the game, which makes this a friendlier 2-D Sonic game to play and replay.īut the most magical thing about this game for me was how … Moreīut the most magical thing about this game for me was how great it felt playing on the Nintendo Switch in handheld mode. Progress is saved once per zone, and certain items carry over to new games within an existing save file. The game can be completed in less time than its predecessors, but that's less due to its difficulty and more to the modern amenities it wisely retains. While there's plenty for longtime fans to dig into, I wouldn't hesitate to recommend this game to someone who's never played a 2D Sonic before. But it's never distracting or altogether arbitrary. Much has been said of the game's fan service, and there's plenty. And most pleasantly surprising, the game's brand-new zones stand toe-to-toe with their legacy counterparts, blending seamlessly and feeling of the same universe. Where Sonic Generations presented beautifully rendered tributes to these levels, one could argue Sonic Mania presents their now-definitive versions. Old zones like Green Hill and Chemical Plant return, but their scale is now grander, their designs improved, and their mechanics upgraded in ways that feel obvious in hindsight. The animation, color palette, soundtrack and presentation are all stunning evolutions of the blue blur's heyday. Sonic Mania's everything I wanted out of a 2-D Sonic game. The latter title, when locked-on with its sequel Sonic & Knuckles, has long been on my list of all-time faves. The Genesis was the first console I can remember asking for specifically, and Sonic the Hedgehog 2 and 3 were my favorite games for the system.
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